We have identified an issue causing degraded client performance due to an incomplete shader cache in the live build.
A build with the corrected files is being constructed and will be deployed as soon as possible.
[2020-12-20 Updates]
0255 UTC - Initial notice, Build cooking.
0355 UTC - Build finished, validating fix.
0615 UTC - Validations complete.
0630 UTC - Build Deployed. Please VERIFY files in the launcher to pick up this change.